Distance is a choice based story about a young man who reconnected with his biological father through the internet, after their meeting at a cafe he will make an important life decision.
You assume the role of Ethan, a young man who has agreed to meet with his biological father that he has not seen since he was given up for adoption as a baby. Ethan will make an important life choice upon reaching the end of the game.
The narrative's AI bias is randomly allocated at the start of the game, will your choice sway by the way the story is presented to you or will you already have your choice made for you regardless of the scenario?
Randomised Narrative Bias which influences the narration of some of the story elements
The game utilizes a mouse 'point and click' control scheme, pressing 'Esc' will bring up a pause menu.
Creative Commons Musical Accreditation (format as requested by author)
Music Provided By: Mediacharger: https://www.youtube.com/user/MediaCha
Music Created By : Naoya Sakamata
Song Title: Atmosphere Op, 2 Sad Piano Music
Sakamata, N. (2016). Atmosphere Op, 2 Sad Piano Music. Unknown: Sound Cloud. Retrieved from https://goo.gl/sXEV3V
This game can be played in an HTML5 browser, alternatively a Windows PC build can be downloaded to play in fullscreen.
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